AutoMod/bridge/src/discord/bridgeEmojis.ts

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import axios from "axios";
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import { GuildEmoji } from "discord.js";
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import JSON5 from 'json5';
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import { BRIDGED_EMOJIS, logger } from "..";
import { client } from "./client";
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const EMOJI_DICT_URL = 'https://raw.githubusercontent.com/revoltchat/revite/master/src/assets/emojis.ts';
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const EMOJI_URL_BASE = 'https://dl.insrt.uk/projects/revolt/emotes/';
const EMOJI_SERVERS = process.env.EMOJI_SERVERS?.split(',') || [];
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async function fetchEmojiList(): Promise<Record<string, string>> {
const file: string = (await axios.get(EMOJI_DICT_URL)).data;
const start = file.indexOf('...{') + 3;
const end = file.indexOf('},') + 1;
return JSON5.parse(file.substring(start, end).trim());
}
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const emojiUpdate = async () => {
try {
if (!EMOJI_SERVERS.length) return logger.info('$EMOJI_SERVERS not set, not bridging emojis.');
if (!client.readyAt) await new Promise(r => client.once('ready', r));
logger.info('Updating bridged emojis. Due to Discord rate limits, this can take a few hours to complete.');
const emojis = await fetchEmojiList();
logger.info(`Downloaded emoji list: ${Object.keys(emojis).length} emojis.`);
const servers = await Promise.all(EMOJI_SERVERS.map(id => client.guilds.fetch(id)));
await Promise.all(servers.map(server => server.emojis.fetch())); // Make sure all emojis are cached
const findFreeServer = (animated: boolean) => servers.find(
server => server.emojis.cache
.filter(e => e.animated == animated)
.size < 50
);
// Remove unknown emojis from servers
for (const server of servers) {
for (const emoji of server.emojis.cache) {
const dbEmoji = await BRIDGED_EMOJIS.findOne({
emojiid: emoji[1].id,
});
if (!dbEmoji) {
try {
logger.info('Found unknown emoji; deleting.');
await emoji[1].delete('Unknown emoji');
} catch(e) {
logger.warn('Failed to delete emoji: ' + e);
}
}
}
}
for (const emoji of Object.entries(emojis)) {
const dbEmoji = await BRIDGED_EMOJIS.findOne({
$or: [
{ name: emoji[0] },
{ originalFileUrl: emoji[1] },
],
});
if (!dbEmoji) {
// Upload to Discord
logger.debug('Uploading emoji: ' + emoji[1]);
const fileurl = EMOJI_URL_BASE + emoji[1].replace('custom:', '');
const server = findFreeServer(emoji[1].endsWith('.gif'));
if (!server) {
logger.warn('Could not find a server with free emoji slots for ' + emoji[1]);
continue;
}
let e: GuildEmoji;
try {
e = await server.emojis.create(fileurl, emoji[0], { reason: 'Bridged Emoji' });
} catch(e) {
logger.warn(emoji[0] + ': Failed to upload emoji: ' + e);
continue;
}
await BRIDGED_EMOJIS.insert({
animated: e.animated || false,
emojiid: e.id,
name: emoji[0],
originalFileUrl: fileurl,
server: e.guild.id,
});
}
else {
// Double check if emoji exists
let exists = false;
for (const server of servers) {
if (server.emojis.cache.find(e => e.id == dbEmoji.emojiid)) {
exists = true;
break;
}
}
if (!exists) {
logger.info(`Emoji ${emoji[0]} does not exist; reuploading.`);
await BRIDGED_EMOJIS.remove({ emojiid: dbEmoji.emojiid });
const fileurl = EMOJI_URL_BASE + emoji[1].replace('custom:', '');
const server = findFreeServer(emoji[1].endsWith('.gif'));
if (!server) {
logger.warn('Could not find a server with free emoji slots for ' + emoji[1]);
continue;
}
let e: GuildEmoji;
try {
e = await server.emojis.create(fileurl, emoji[0], { reason: 'Bridged Emoji' });
} catch(e) {
logger.warn(emoji[0] + ': Failed to upload emoji: ' + e);
continue;
}
await BRIDGED_EMOJIS.insert({
animated: e.animated || false,
emojiid: e.id,
name: emoji[0],
originalFileUrl: fileurl,
server: e.guild.id,
});
}
}
};
logger.done('Emoji update finished.');
} catch(e) {
logger.error('Updating bridged emojis failed');
console.error(e);
}
};
emojiUpdate();
setInterval(emojiUpdate, 1000 * 60 * 60 * 6); // Every 6h
export { fetchEmojiList }